TUTORIAL : Obtain wide-area terrain data (30m mesh, JAXA ALOS)

The terrain data for arcAstroVR uses a 2D image data called GeoTiff, which represents elevation in shades of gray. Since the data will be divided into a mesh with pixel pitch, it is not possible to increase the resolution of only a portion of the data, and all areas will have a fixed-length mesh resolution.
To create terrain data for arcAstroVR from GeoTiff, use the free GIS software "QGIS". GIS is software for processing geographic information data, and GioTiff is one type of geographic information data. For the wide-area terrain, you can use the ALOS 30m mesh global data, which is available from JAXA for free of charge. You can use any elevation data (GeoTiff, etc.) other than JAXA's ALOS 30m mesh data that can be imported into QGIS to create terrain data for arcAstroVR.

*The resolution of arcAstroVR wide-area topographic data is fixed at 24.414m. The pixel size of the wide-area terrain is 4096 x 4096 px, so the area that can be represented is 100 km per side (=24.414 x 4096). arcAstroVR arranges 9 tiles of wide-area terrain data with 100 km per side to cover a total area of 300 km x 300 km. The total area is 300 km x 300 km. *We recommend using mesh data of about 20 to 30 meters for the original data of wide-area terrain.